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- The Linux Sound Playing HOWTO
- Yoo C. Chung, wacko@laplace.snu.ac.kr
- v1.5, 7 November 1997
-
- This document lists applications for Linux that play various sound
- formats.
-
- 1. Introduction
-
- This is the Sound Playing HOWTO. It lists the many sound formats and
- the applications that can be used to play them. It also lists some
- hacks and advice on using these applications. There are also some
- other interesting applications related to sound not directly related
- to playback. However, this document does not describe how one can
- setup a Linux system for sound support. Refer to the Linux Sound
- HOWTO by Jeff Tranter for instructions on setting up a Linux system
- for sound support and the supported sound hardware.
-
- This deals with normal user sound applications. That is, it is only
- concerned about what the average user needs to know on the application
- side of sound, not exotic stuff like speech synthesis, or hardware
- stuff which is dealt in the Sound HOWTO.
-
- 1.1. Copyright of this document
-
- This document can be freely distributed and modified (I would
- appreciate it if I were notified of any modifications), as long as
- this copyright notice is preserved. However, it cannot be placed
- under any further restrictions, and a modified document must have the
- same copyright as this one. Also, credit must be given where due.
-
- 1.2. Copyright of the listed applications
-
- If there is no mention of any copyright, then the application is under
- the GNU General Public License.
-
- 1.3. Where to get this document
-
- The most recent official version of this document can be obtained from
- the Linux Documentation Project <http://sunsite.unc.edu/LDP/>. The
- most recent unofficial version of this document can be obtained from
- <http://laplace.snu.ac.kr/~wacko/howto/>.
-
- A Korean version of this document (very outdated) is available at
- <http://laplace.snu.ac.kr/~wacko/howto/Sound-Playing-HOWTO.ks>.
-
- A Japanese version of this document is available at
- <http://jf.gee.kyoto-u.ac.jp/JF/JF-ftp/euc/Sound-Playing-HOWTO.euc>.
-
- 1.4. Feedback
-
- I am not omniscient, and I don't use all the applications in here (a
- few I can't even try), so there are bound to be mistakes. Also,
- programs usually continuously evolve, so documentation tends to get
- out of date. Therefore, if you find anything wrong, please send me
- any corrections. Suggestions or additions to this document are
- welcome, too.
- 1.5. Acknowledgments
-
- All the authors of the applications in this HOWTO. Also, Hannu
- Savolainen for the great sound driver and Linus Torvalds for the great
- underlying OS.
-
- I'd also like to thank Raymond Nijssen (raymond@es.ele.tue.nl), Jeroen
- Rutten (jeroen@es.ele.tue.nl), Antonio Perez (aperez@arrakis.es), Ian
- Jackson (ijackson@gnu.org), and Peter Amstutz
- (amstpi@freenet.tlh.fl.us) for their information and help.
-
- 2. Playing Various Sound Formats
-
- There are many kinds of sound formats (WAV, MIDI, MPEG etc.). Below,
- we list the various formats and the applications that can be used to
- play them.
-
- 2.1. MIDI
-
- MIDI stands for Musical Instrument Device Interface. MIDI files
- usually have the extension .mid. They contain sequencing information,
- that is, information on when to play what instrument in what way, etc.
- Depending on your hardware (and maybe the software you use to play
- them), the sound might be awesome, or it might be downright crappy.
-
- 2.1.1. The adagio package
-
- This package includes mp (a command-line MIDI file player) and xmp (an
- XView based MIDI file player, not to be confused with the module
- player also called xmp). You will need the SlingShot extensions to
- use xmp. It also contains other programs for playing Adagio scores.
-
- If you have a GUS, mp can also play MOD files (see section ``Modules''
- for more information on modules).
-
- One little annoying bug (as of version 0.5 on some hardware) is that
- the sound breaks at the end. Namely, instead of ending the sound the
- way the MIDI file specifies, it ends by playing the note right before
- the last one in a long interval. It hasn't stopped me from using mp,
- but it might prevent someone from using it for `real' work. It also
- starts up relatively slowly.
-
- The package does not mention any copyright (at least none that I can
- find), so I assume it can be freely redistributed and modified. (By a
- strict interpretation of copyright law, nothing gives one the right to
- do these things, but I somehow doubt that this was the intention of
- the author.)
-
- It is a port of the CMU MIDI Toolkit to Linux (though there was enough
- added to make this questionable) by Greg Lee
- (lee@uhunix.uhcc.hawaii.edu).
-
- It can be obtained by anonymous FTP from tsx-11.mit.edu at
- /pub/linux/packages/sound/adagio05.tar.gz. The binaries included here
- are in a.out format (linked with ancient libraries), and the xmp
- binary segfaults in a X11R6 environment (XFree86 3.1.1, libc 4.7.2).
- The mp binary works fine in an a.out environment.
-
- You will need a bit of hackery to compile it. Actually, it's not much
- of a hackery. All you have to do is to include the -lfl switch at the
- end of SHROBJ and XMPOBJ in the Makefile. This is to link in the flex
- library, which is not linked in by default. Then follow the
- installation instructions. And don't forget to have XView and the
- SlingShot extensions installed if you want to compile xmp.
-
- 2.1.2. TiMidity
-
- Some people recommend this experimental program because of good sound
- quality (which is very true, it's much better than mp on a Sound
- Blaster 16, though it probably won't be much different on soundcards
- with wavetable synthesis like the GUS). However, it suffers from high
- CPU loads. It plays MIDI by first converting MIDI to WAV and then
- plays the WAV (you can also convert a MIDI file to a WAV file without
- playing if you want). This is the reason for its CPU intensive
- nature.
-
- It also has an optional ncurses, SLang, Tcl/Tk or Motif interface.
-
- You need Gravis Ultrasound patch files to use this. Look into the FAQ
- included with TiMidity for more information.
-
- The author is Tuukka Toivonen (tt@cgs.fi).
-
- The latest version of TiMidity can be found at the TiMidity home page
- <http://www.cgs.fi/~tt/timidity/>. This page also contains a link to
- a small library of GUS patches.
-
- 2.1.3. playmidi
-
- This is a MIDI player that plays to FM, GUS, and external MIDI. It is
- supposed to have a faster startup time compared to other MIDI players.
- It is also able to play Creative Music Files, Microsoft RIFF files,
- and large MIDI archives from games such as Ultima 7.
-
- It has an X interface and a SVGA interface. It also has an option for
- real time playback with tracking all the notes on each channel and the
- current playback clock (included automatically with xplaymidi and
- splaymidi).
-
- You should do something like
-
- $ splaymidi foo.mid; stty sane
-
- if you are going to use the SVGA interface, since it doesn't reset the
- terminal tty mode properly. The SVGA interface may be removed in the
- near future.
-
- It was written by Nathan Laredo (laredo@gnu.org or
- laredo@ix.netcom.com).
-
- It can be obtained by anonymous FTP from sunsite.unc.edu at
- /pub/Linux/apps/sound/players/playmidi-2.3.tar.gz.
-
- 2.2. Modules
-
- Modules (in computer music) are digital music files, made up of a set
- of samples and sequencing information, telling the player when to play
- which sample (instrument) on which track at what pitch, optionally
- performing an effect, like vibrato for example.
-
- An advantage it has over MIDI is that it can include almost any kind
- of sound (including human voices). Another is that it sounds just
- about the same on any platform, because the samples are in the module.
- A disadvantage it has is that it has a much larger file size compared
- to MIDI. Another one is that it has no real standard format (the only
- `real' one is the ProTracker, which many modules aren't quite
- compatible with). It originated on the Amiga.
-
- The most common format has the extension .mod. There are many other
- extensions depending on what format they are in.
-
- 2.2.1. tracker
-
- This very portable program (it has been ported to many platforms)
- plays Soundtracker and Protracker music modules. It uses 16 bit
- stereo output, and I consider the quality to be very good. If you
- need a simple way to reduce CPU load use the -mono option.
-
- This is a giftware program (quoting the author). It is by Marc Espie
- (Marc.Espie@ens.fr).
-
- A version of this with the Makefile already tweaked for Linux can be
- obtained by anonymous FTP from sunsite.unc.edu at
- /pub/Linux/apps/sound/players/tracker-4.3-linux.tar.gz.
-
- 2.2.2. gmod
-
- This is a music module player for the Gravis Ultrasound card. 4/6/8
- channel MOD, 8 channel 669, MultiTracker (MTM), UltraTracker (ULT),
- FastTracker (XM), and ScreamTracker III (S3M) are the supported
- formats.
-
- It requires a version 3.0 or later sound driver. And a GUS, of
- course. You may need to modify the kernel to make volume control work
- the way you want.
-
- This has an X interface. It uses the QT toolkit (needs version 0.99
- or greater). Check the QT toolkit homepage <http://www.troll.no/> for
- information on QT.
-
- This can be freely distributed. It was originally written by Hannu
- Savolainen, and now maintained by Andrew J. Robinson
- (robinson@cnj.digex.net).
-
- It can be obtained by anonymous FTP from sunsite.unc.edu at
- /pub/Linux/apps/sound/players/gmod-3.1.tar.gz.
-
- 2.2.3. MikMod
-
- This portable module player plays XM, ULT, STM, S3M, MTM, MOD and UNI
- formats. (The UNI format is an internal format used by MikMod.) It
- has support for zipped module files. It uses 16 bit stereo for the
- sound output. Use the -m option (for mono output) if you need a
- simple way to lower the CPU load.
-
- The Unix version can either use ncurses or Tcl/Tk for its interface.
- It can also be used as a library, not just an independent program.
-
- It was originally written by Jean-Paul Mikkers (mikmak@via.nl). It is
- now maintained by Jake Stine (dracoirs@epix.net). This is shareware
- that has to be registered if you want to use it commercially. You
- also need permission to redistribute it commercially (non-commercial
- redistribution does not need such permission).
-
- This can be found at the MikMod home page
- <http://www.aics.net/~amstutz/mikmod.html>.
-
- 2.2.4. xmp
-
- This is a module player (not to be confused with Adagio's xmp) which
- can play MOD, S3M, STM, 669, and XM modules (other formats are also
- supported, but still experimental or incomplete) on soundcards with
- wavetable synthesis (GUS or SoundBlaster 32AWE), or on systems with
- SoftOSS (a driver that does software mixing). In the very near future
- ordinary DSP output should be possible as well.
-
- An X frontend to xmp is also available.
-
- This was written by Claudio Matsuoka (claudio@brasil.enemy.org) and H.
- Carraro Jr.
-
- This can found at the xmp home page
- <http://www.merdre.net/~claudio/xmp/>.
-
- 2.2.5. s3mod
-
- This plays 4/6/8 track MOD modules and Scream Tracker 3 modules. It
- uses 8 bit mono output with a sampling rate of 22000 Hz by default.
- You can use the option -s to enable stereo, -b to enable 16 bit
- output, and -f to set the sampling frequency. However, the sound
- output is worse than tracker (some noise), so I recommend using
- tracker instead of s3mod for playing ordinary MOD files (unless you
- have an underpowered machine). It has a much smaller CPU load
- compared to tracker.
-
- It is copyrighted by Daniel Marks and David Jeske (jeske@uiuc.edu),
- but you can do anything you want with it (except that you can't claim
- you wrote it).
-
- It can be obtained by anonymous FTP from sunsite.unc.edu at
- /pub/Linux/apps/sound/players/s3mod-v1.09.tar.gz.
-
- 2.2.6. mod
-
- This beta program plays MODs (15/31-instrument, up to 32 voices),
- MTMs, ULTs and S3Ms on the Gravis Ultrasound card. It can also use
- packed modules if you have gzip, lharc, unzip, and unarj installed.
- It cannot play Powerpacked modules or modules packed with some Amiga
- composers ("PACK" signature).
-
- This requires at least version 3.0 of the sound driver. It won't work
- with the 2.90-2 or earlier version of the sound driver. The text
- interface requires ncurses. There is also an X interface included,
- which uses Tcl/Tk.
-
- It was written by Mikael Nordqvist (mech@df.lth.se or
- d91mn@efd.lth.se).
-
- It can be obtained by anonymous FTP from sunsite.unc.edu at
- /pub/Linux/apps/sound/players/mod-v0.81.tgz.
-
- 2.2.7. nspmod
-
- This is an alpha module player which can play MTM, S3M, and MOD
- modules. It is intended to be a module player for soundcards without
- a DSP (not to be confused with what Creative Labs calls a DSP). It
- has a CPU load somewhat similar compared to tracker.
-
- It has a feature which lets modules loop if they want to. The number
- of loops can be limited by the -l option. It uses only 8 bit sound
- output (as of version 0.1).
-
- This was written by Toru Egashira (toru@jms.jeton.or.jp).
-
- It can be obtained by anonymous FTP from sunsite.unc.edu at
- /pub/Linux/apps/sound/players/nspmod-0.1.tar.gz.
-
- 2.2.8. yampmod
-
- This alpha program was designed to play 4-channel modules using the
- minimum of CPU resources. It was not designed to produce high quality
- sound. So the only sound output it produces is 22 kHz mono output.
- Also, the output isn't as clean as it should be, reflecting its alpha
- status.
-
- It was written by David Groves (djg@djghome.demon.co.uk).
-
- It can be obtained by anonymous FTP from sunsite.unc.edu at
- /pub/Linux/apps/sound/players/yampmod-0.1.tar.gz.
-
- 2.3. MPEG audio streams
-
- MPEG is a standard specifying the coding of video and the associated
- audio for digital storage. MPEG is usually associated with video, but
- the audio part of the standard can be used separately. The audio part
- of the MPEG standard defines three layers, layer I, II, and III.
- Players that can decode higher layers can also decode lower layers
- (e.g. layer III players can play layer II files). Layer I MPEG audio
- files usually have the extension .mpg (so if there is a file with this
- extension that can't be played by a MPEG video player, it's probably
- an audio stream), layer II usually have the extension .mp2, and layer
- III usually have the extension .mp3. The audio compression is pretty
- good. A two megabyte layer II MPEG audio file will probably take up
- 25 megabytes for a raw PCM sample file with the same quality.
-
- 2.3.1. mpg123
-
- This beta program is an efficient MPEG audio stream player, which has
- support for layers I, II, and III. It is based on code from many
- sources. It is able to play in real time streams that are read by
- HTTP (i.e. one can play an MPEG audio stream directly over the World
- Wide Web).
-
- The main author is Michael Hipp (Michael.Hipp@student.uni-
- tuebingen.de). It may be used and distributed in unmodified form
- freely for non-commercial purposes. Inclusion in a collection of free
- software (such as CD-ROM images of FTP servers) is explicitly allowed.
-
- The latest version can be obtained from Oliver Fromme's mpg123 page
- <http://www.heim3.tu-clausthal.de/~olli/mpg123/>.
-
- 2.3.2. maplay 1.2
-
- This MPEG audio stream player only has support for layer I and layer
- II streams, and lacks support for layer III streams. It supports 16
- bit sound cards on Linux.
-
- It is pretty CPU intensive, taking up to about 55% CPU time on a 60MHz
- Pentium. The output is intolerable on a 66MHz 486 because the CPU
- just can't catch up with the sound. If this happens to you, try
- playing only one side of the audio stream (with the -l or -r option),
- instead of the default stereo.
-
- A slight change in one of the files may be necessary in order to
- compile it. Namely, you may need to add the following line to the
- beginning of the file configuration.sh.
-
- #! /bin/sh
-
- The author is Tobias Bading (bading@cs.tu-berlin.de). maplay 1.2 can
- be obtained by anonymous FTP from ftp.cs.tu-berlin.de at
- /pub/multimedia/maplay1.2/maplay1_2.tar.
-
- 2.3.3. maplay 1.3b
-
- This is an unofficial modification (i.e. not by the original author)
- of maplay 1.2, so that it can run with a much lower load on the CPU.
- It accomplishes this mainly by making u-law output actually work on
- other platforms besides the SPARC. Note that it uses u-law output by
- default, so the sound quality is lower.
-
- The modifications were made by Orlando Andico
- (orly@gibson.eee.upd.edu.ph).
-
- This can be obtained by anonymous FTP from sunsite.unc.edu at
- /pub/Linux/apps/sound/players/maplay-1.3b-Linux.tar.gz.
-
- 2.3.4. maplay3
-
- This is another derivative of maplay 1.2. It adds support for MPEG
- Layer 3 audio streams. Currently it seems to have some bugs in its
- playback (you may hear some screeching noises). You may have to
- twiddle with the options to solve this.
-
- The modifications were made by Timo Jantunen (timo.jantunen@hut.fi or
- jeti@cc.hut.fi). It says that it can be used freely, but making money
- off of it is not allowed. However, I'm not entirely sure about the
- validity of this copyright, since the original maplay is under the GNU
- General Public License, which does not allow derivative works to have
- a different copyright.
-
- This can be obtained by anonymous FTP from sunsite.unc.edu at
- /pub/Linux/apps/sound/players/maplay3.tar.gz.
-
- 2.3.5. splay
-
- This beta player is another derivative of maplay 1.2 (actually, it is
- a derivative of maplay 1.2+, which is a MS Windows only derivative of
- maplay 1.2). It adds support for MPEG Layer 3 audio streams. It is
- also able to play WAV files. It can also play audio streams received
- over an HTTP connection.
-
- Another feature of splay is that it can be used as a library (under
- the LGPL), so that it can be used in other programs. It also tries to
- improve performance by using threading (you need pthread to use this
- feature) and a little inline assembly.
-
- splay uses a command line interface and an optional X interface (which
- uses QT).
-
- If after compiling it doesn't work (e.g. it segmentation faults), try
- compiling it again without threading.
-
- This is by Jung Woo-jae (jwj95@eve.kaist.ac.kr).
-
- It can be obtained from splay's home page
- <http://adam.kaist.ac.kr/~jwj95/>.
-
- 2.3.6. Sajber Jukebox
-
- This program is a MPEG audio player with a graphical user interface.
- It is based on splay, so it includes support for MPEG audio layers up
- to III. It is also able to play MPEG audio streams in real time with
- the stream being fed by HTTP. It is also easy to configure.
-
- It uses the QT toolkit (at least version 1.2 is required). It also
- uses the LinuxThreads library (the included binary only works with
- version 0.5).
-
- The author is Joel Lindholm (wizball@kewl.campus.luth.se).
-
- The latest version can be obtained by anonymous FTP from
- kewl.campus.luth.se at /pub/jukebox.
-
- 2.3.7. amp
-
- This beta MPEG audio player only has support for MPEG Layer 3 audio
- streams. It is able to play directly to the soundcard, and it can
- output to raw PCM or WAV files. This also gives quite a load on the
- CPU (about 60% on a 133MHz Pentium).
-
- This was written by Tomislav Uzelac (tuzelac@rasip.fer.hr). It can be
- freely used and distributed, as long as it is not sold commercially
- without permission (including it in CD-ROMs that contain free software
- is explicitly permitted, though).
-
- It can be obtained by anonymous FTP from ftp.rasip.fer.hr at
- /pub/mpeg/amp-0.7.3.tgz.
-
- 2.3.8. XAudio
-
- This alpha library was written to be a fast implementation of an MPEG
- audio decoding library to be used by various GUI front-ends. It
- supports MPEG audio layers I, II, and III. It is capable of random
- access to bitstreams. A command-line interface is included. A Motif
- (Lesstif) front-end is also included in the Linux version.
-
- This is by Gilles Boccon-Gibod, Alain Jobart and others. The front-
- ends to the libary can be freely downloaded. The library itself must
- be licensed to be used (a source and binary license is available).
-
- The front-ends to the library can be obtained from XAudio home page
- <http://www.mpeg.org/xaudio/>.
-
- 2.3.9. Layer 3 Shareware Encoder/Decoder
-
- This is actually a converter that converts MPEG Layer 3 audio streams
- to WAV, AIFF, SND, AIFC, or just raw PCM sample files. The Linux
- version does not directly output the sound to the soundcard. One has
- to first convert it to some other format.
-
- However, when you try to play a converted file using sox, you'll
- probably just get noise because the word order in the PCM samples is
- not right (at least on Intel platforms). You need to give sox the
- option -x to solve this problem. But there are some players that
- don't have to be told that the word order is wrong, so you might not
- have to worry about this.
-
- If you have a really fast computer (probably at least a 100Mhz
- Pentium), then you can try to play MPEG Layer 3 streams directly
- without having to first convert the audio file to another format like
- in the following example (this example assumes that you're using sox
- and playing a 44.1 kHz stereo sample).
-
- $ l3dec foo.mp3 -sto | play -t raw -x -u -w -c 2 -r 44100 -
-
- The number after -r is the sample rate of the audio stream, and the
- number after -c depends on whether it is mono or stereo (or even
- quad). If this looks too complicated, you can use something like a
- shell script or an alias.
-
- This is shareware copyrighted by Fraunhofer-IIS. A demo version for
- Linux on x86 systems can be obtained by anonymous FTP from ftp.fhg.de
- at /pub/layer3. The demo version only converts layer III audio
- streams.
-
- 2.4. WAV
-
- Quote from the sox man page:
-
- These appear to be very similar to IFF files, but not the
- same. They are the native sound file format of Windows 3.1.
- Obviously, Windows 3.1 is of such incredible importance to
- the computer industry that it just had to have its own sound
- file format.
-
- These usually have the extension .wav.
-
- Also see section ``sox'' and ``bplay'' for other WAV players besides
- the ones listed here.
-
- 2.4.1. wavplay
-
- This program supports playing and recording with the WAV format. It
- uses locking so that only one sound may be played at a time. Its
- locking capabilities can also be used separately from its sound
- playing capabilities.
-
- In addition to a command-line interface, it also has a Motif
- interface,which can be used with Lesstif.
-
- It was originally written by Andre Fuechsel (af1@irz.inf.tu-
- dresden.de), but was evolved to the point of being completely
- rewritten by Warren W. Gay (bx249@freenet.toronto.on.ca or
- wwg@ica.net).
-
- It can be obtained by anonymous FTP from sunsite.unc.edu at
- /pub/Linux/apps/sound/players/wavplay-1.0.tar.gz.
-
- 2.5. Other stuff
-
- This section lists stuff that play sound formats that don't deserve a
- separate section (i.e. formats that have only one player available),
- or players that play more than one format.
-
- 2.5.1. sox
-
- This program is actually a converter, that is, it converts one sound
- format to another. However, some versions of sox, when invoked as
- play, plays the sound (the play application in the Sound HOWTO
- probably refers to this). It supports raw (no header) binary and
- textual data, IRCAM Sound Files, Sound Blaster .voc, SPARC .au
- (w/header), Mac HCOM, PC/DOS .sou, Sndtool, and Sounder, NeXT .snd,
- Windows 3.1 RIFF/WAV, Turtle Beach .smp, CD-R, and Apple/SGI AIFF and
- 8SVX formats
-
- Since somewhere in the 1.3.6x kernels, you might have to make a small
- change in one file to make it play the sound directly. Namely, you
- may have to change line 179 in sbdsp.c from
-
- if (abuf_size < 4096 || abuf_size > 65536) {
-
- to
-
- if (abuf_size < 1 || abuf_size > 65536) {
-
- But then again, you may not have to do this. But doing this won't
- break anything.
-
- It is written and copyrighted by many people, and can be used for any
- purpose.
-
- It can be obtained by anonymous FTP from sunsite.unc.edu at
- /pub/Linux/apps/sound/convert/Lsox-linux.tar.gz.
-
- A more recent version by Chris Bagwell (cbagwell@sprynet.com) (based
- on the latest gamma version of the original sox, and includes the
- above fix) can be obtained by anonymous FTP from sunsite.unc.edu at
- /pub/Linux/apps/sound/convert/sox-11gamma-cb3.tar.gz.
-
- 2.5.2. bplay
-
- This beta program plays raw audio, WAV, and VOC files. It's also able
- to record to these files. It uses a variety of techniques to get the
- highest speed possible so that it can run acceptably even on slow
- machines. One of these techniques require that the installed programs
- be setuid root. The paranoid hoping to use this may want to use the
- Debian package by Ian Jackson (ijackson@gnu.org), which disables the
- feature that needs the setuid bit.
-
- The author is David Monro (davidm@gh.cs.usyd.edu.au).
-
- It can be obtained by anonymous FTP from sunsite.unc.edu at
- /pub/Linux/apps/sound/players/bplay-0.96.tar.gz.
-
- 2.5.3. SIDPLAY
-
- This program emulates the Sound Interface Device chip (MOS 6581,
- commonly called SID) and the Micro Processor Unit (MOS 6510) of the
- Commodore 64. Therefore it is able to load and execute C64 machine
- code programs which produce music or sound. In general these are
- independent fragments of code and data which have been ripped from
- games and demonstration programs and have been transferred directly
- from the C64.
-
- It uses a command line interface by default. There are also Tk and QT
- interfaces available separately from the main package.
-
- It is maintained by Michael Schwendt (sidplay@geocities.com).
-
- It can be obtained from SIDPLAY's home page
- <http://www.geocities.com/SiliconValley/Lakes/5147/>.
-
- 2.5.4. RealAudio Player
-
- This lets you listen to sound, which is stored in a proprietary
- format, in real time over the Internet without downloading the whole
- sound file first. It could be used stand alone, but it is really
- intended to be used along with a web browser (the explicitly supported
- ones are Mosaic and Netscape). It cannot be used without X (you
- wouldn't be able to get it working with Lynx in a text console).
-
- This is by Progressive Networks, Inc. This cannot be redistributed,
- modified etc. Look at the license for exact details on what you can
- do. It can be obtained by registering with no cost at the RealAudio
- home page <http://www.realaudio.com/>.
-
- 2.5.5. cat
-
- One might think what cat, the sometimes overused concatenating
- utility, has to do with playing sounds. I'll show a use of it through
- an example.
-
- $ cat sample.voc > /dev/dsp
- $ cat sample.wav > /dev/dsp
- $ cat sample.au > /dev/audio
-
- Doing a cat of an .au file to /dev/audio will usually work, and if
- you're lucky enough that the file has the correct byte order (for your
- platform) etc., a cat of a sound file that uses PCM samples (like .wav
- or .voc) to /dev/dsp might even sound right.
-
- This isn't a totally useless use of cat. It might be useful, for
- example, if you have a sound file that none of your programs
- recognize, and you know that it uses PCM samples, then you might be
- able to get a very approximate idea on how it sounds like this way (if
- you're lucky).
-
- 3. Other useful sound utilities
-
- This section has nothing to do with the actual playing of sound files.
- Rather, it is a collection of some sound utilities that one might find
- useful.
-
- 3.1. volume
-
- This is a simple command line interface for controlling the volume
- (what else could it be?). It also has a separate program with a
- Tcl/Tk interface included in the package for controlling the volume
- and playing .au sound files. A very simple Tcl/Tk CD player is also
- included.
-
- This is Freeware and it is written by Sam Lantinga
- (slouken@cs.ucdavis.edu).
-
- It can be obtained by anonymous FTP from sunsite.unc.edu at
- /pub/Linux/apps/sound/soundcard/volume-2.1.tar.gz.
-
- 3.2. Sound Studio
-
- This is a Tcl/Tk application that supports playback, recording, and
- editing of digital sound using sox. It includes sox in the
- distribution to avoid compatibility problems.
-
- This was written by Paul Sharpe and N. J. Bailey
- (N.J.Bailey@leeds.ac.uk). It may be freely used and redistributed if
- a postcard is sent.
-
- It can be found at Sound Studio's home page <http://www.elec-
- eng.leeds.ac.uk/staff/een6njb/Software/Studio/screens.html>.
-
- 3.3. Tickle Music
-
- This beta Tcl/Tk program is a music file browser that allows you to
- play various sound formats as long as an appropriate program to play
- it is on your system. By default gmod is used for playing MOD files
- and mp for playing MIDI files (you can change the source to use other
- programs).
-
- It is written and copyrighted by Shannon Hendrix (shendrix@pcs.cnu.edu
- or shendrix@escape.widomaker.com).
-
- It can be obtained by anonymous FTP from sunsite.unc.edu at
- /pub/Linux/apps/sound/players/tmusic-1.0.tar.gz.
-
- 4. References
-
- 1. The documentation included with the applications in this document.
-
- 2. The Linux Sound HOWTO. It can be found at the Linux Documentation
- Project <http://sunsite.unc.edu/LDP/>.
-
- 3. The Linux MIDI and Sound Pages <http://www.digiserve.com/ar/linux-
- snd/>
-
- 4. MPEG Audio Layer 3 FAQ
- <http://www.iis.fhg.de/departs/amm/layer3/sw/>
-
- 5. Programmer's Guide to OSS <http://www.4front-tech.com/pguide/>
-
- 6. SoX home page <http://www.spies.com/Sox/>
-
-